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War Thunder How To Help Repair

Part of The Complete Beginner'south Guide

Crew Skills

Too as upgrading components of your aircraft, your crews gain experience during combat that can be used to upgrade skills. The second button over a plane, the pilot'south head icon, opens the coiffure window with iv tabs: Airplane pilot, Gunners, Ground Service and Qualification. There's a nice guide to skills on the War Thunder site that explains what each skill does.

Crew Skills

Crew Skills

Pilot skills apply to all aircraft, Gunner skills are merely useful if an aircraft has turret gunners; if you're not certain, check the "Number of gunners" shown on the lesser of the crew skills window. The first gunner skill, "Number of experienced gunners", is important as each crew starts with a single skilled gunner, and if there is more than one turret position on an aircraft (quite likely on medium and heavy bombers) then the effect of skill points spent in the other areas is dramatically reduced if the number of experienced gunners skill does not equal or exceed the number of gunners. Boosted skilled gunners are expensive for low rank planes at 240 crew XP; yous can use the "Accelerated Preparation" option to buy crew XP for golden lions, otherwise information technology's a lot of saving upwards.

The third tab, Ground Service, allows you to speed upward repair and rearming times; Reload Speed is especially useful in Arcade manner where y'all don't even have to state to reload, and reduces the fourth dimension required to reload both guns and secondary weapons (bombs/rockets), the Wiki link above has a tabular array showing the outcome. Repair Speed and Repair Rank affect aircraft repair, oddly plenty, more details in the adjacent section.

The terminal tab, Qualifications, are specialisations that tin can be purchased (silvery lions for the first specialisation, gilded eagles for the second) for each aircraft once your crew reaches a certain level, and offer a hefty boost to a number of other skills. Information technology'll have a while for a coiffure to become experienced plenty to qualify for these, it'south worth waiting until you take a practiced idea of which planes you'll desire to keep flight before ownership them.

Don't worry too much near where yous spend early skill points, you lot can't go far wrong upgrading skills that cost one or two points. Also call up that crews retain their skills when irresolute aircraft, so if you've invested in gunner skills, particularly skilled gunners, it makes sense to go on that crew in an aircraft with turrets.

Repairing

Although your swell skill and masterful tactical aptitude will surely ensure you emerge from virtually battles unscathed, every now and again, through pure bad luck or unsporting enemy behaviour, y'all might get shot downwards. Or rammed by an enemy aircraft. Or rammed by a friendly aircraft. Or yous might misjudge a strafing run and clip a few treetops with your wings (note: your aircraft warranty doesn't embrace using the plane for horticultural purposes). Or your graceful landing endeavour to capture an enemy airfield may result in an interaction with the ground at a somewhat higher velocity than would exist ideal. On reflection, information technology'south incredibly unusual to come through a boxing unscathed, and then you'll need to repair your aircraft. Each aircraft gets x gratis repairs, and then you don't have to worry about repairs right away, after that it will toll silver lions to gear up up all the harm.

By default aircraft are automatically repaired afterwards a battle, only to salve a bit of coin you can un-check the box with the spanner icon at the bottom of the screen next to the "Research" button, "Automatic repair of all vehicles after boxing":

AutoRepair

If you don't automatically repair then your aircraft volition gradually be repaired for gratuitous over time. The speed of repair depends on the aircraft in question, and the coiffure repair skills; the crew's "Repair Rank" skill must be equal or college than the rank of the aircraft for the "Repair Speed" skill to apply, then the higher the repair speed, the faster the repairs.

You tin can encounter how many free repairs (if whatever) are remaining, time to repair for costless, and boilerplate repair toll in the stat card of a aeroplane when you hover the mouse over it. Low rank planes repair quickly, and don't price much if you desire to instantly get back into the fight, both cost and time increment quite sharply in the high ranks.

I tend to plough off automatic repairs, and switch between two or iii unlike nations while waiting for aircraft to repair. You can always manually repair an aircraft (a spanner icon appears on its bar if damaged) if you're in more of a bustle, even if not fully repaired you can knock a scrap off the cost past waiting.

You tin also turn off automatic armament resupply (the icon next to automatic repairs), but as you can't create ammunition out of nothing over time there isn't really much benefit in it.

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Source: http://www.kiasa.org/war-thunder/a-beginners-guide-to-war-thunder-crew-skills-and-repairing/

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